85 research outputs found

    Screencasts: enhancing coursework feedback for game programming students

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    Teaching programming using computer games: a program language agnostic approach

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    Introducing novice programmers to functions and recursion using computer games

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    Puzzle games: a metaphor for computational thinking

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    Tutor perception of delivery mechanisms for online tutorials

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    The 21st century tutorial

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    Using the E-Learning Acceptance Model (ELAM) to identify good practice in the provision of online tutorials

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